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Home Guide and Tips Problems How to install custom contents after patch 1.12/2.7/3.2
How to install custom contents after patch 1.12/2.7/3.2 PDF Print
Written by CriCri Wednesday, 02 June 2010 00:24
The new patch 1.12 / 2.7 / 3.2 released on June 1st 2010 modifies the way The Sims 3 manages custom content. Finally, we can create a Mods folder directly into our Saves folder! However, the patch description on the official site doesn't provideĀ  clear instructions about this new system, so in this article we're trying to explain how you can move your .package files from Programs to Documents and avoid problems.

What are we talking about?

First of all we are referring only to custom content in .package format. There are no changes for .sims3pack files. Before this patch, you needed to create a particular folder under Programs directory to enable the game to load these files.

What is changed?

After patch 1.12 / 2.7 / 3.2, you can store your custom contents in .package formatĀ  in a Mods folder, directly in your Documents/Electronic Arts/The Sims 3 folder.

How to move files from Programs/Mods/Packages to My Documents/Electronic Arts/The Sims 3/Mods?

It seems easy, but something is changed...
  1. Go to My Documents/Electronic Arts/The Sims 3 and create a new folder called Mods;
  2. Download the new version of Resource.cfg. You need it to enable the Mods folder and allow the game to load contents stored there. You can find the new version of Resource.cfg HERE;
  3. Place the Resource.cfg into the Mods folder (the one created in your Saves folder). Create subfolders into this new Mods folder.
  4. Now you can move your .package files from your old folder under Programs to one of the subfolders in My Documents/Electronic Arts/The Sims 3/Mods;
  5. When you're done, before launching the game, you need to clear the game cache. In order to do so, go to My Documents/Electronic Arts/The Sims 3 and delete the following files::
    • simCompositorCache.package
    • compositorCache.package
    • scriptCache.package
    • CASPartCache.package
  6. Now you can launch the game. Remember to move or delete the old folder under Programs to avoid a double loading of files.

Note

This procedure allows you to manage your downloads directly from the Saves folder, and makes the game recognize .package files as custom content; it also checks for incompatibility and warns you if there are files that affect the game's behavior (but doesn't work with all the hacks). However, like before the game reads every single subfolder/file, so the loading procedure increases - compared to .sims3packs, which are stored in a unique folder and added in two unique index files.
Thus, although this new procedure improves the game stability, try to use as less .package files as possible, preferring .sims3pack when available.

Further information and details

You can find further information and details about how to install custom content on our Simpedia. The following pages have been updated to the latest procedure, but you can still find the old one in the bottom of the page:
lang_french_vYou can find a french traslation of this process on the site Histoires d'en Sims 3, exactly here: http://simshistoires3.canalblog.com/archives/2010/06/16/18312093.html

Last Updated on Sunday, 20 June 2010 12:40